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View Full Version : Solidworks - Tubing



DesertGuy1
August 27th, 2008, 11:42
Noticed a few threads on Solidworks so I picked up a copy to try and have (most likely) a very basic question. When developing a structure of tube, bumper as an example, do most use the routing ability or is there a better way to skin the cat? I am still learning the interface layout so there very well could be something I have yet to see.

Similar to this:


http://www.youtube.com/watch?v=j3Y7CeeN83U

Triaged
August 27th, 2008, 16:14
Weldments.

fabricated
August 27th, 2008, 16:39
Weldments is the way most people develop a chassis. You will probably have to create a custom weldment profile for your desired tubing size. Just create a 3d sketch, and using the weldment feature, choose your weldment cross-section, and click the line that will represent the tubing profile.

sicki
August 31st, 2008, 05:09
ill have to agree on the weldment feature as the best route.
pm me if you want any help over the phone

or
email
joseph@jet-designs.com

i would be glad to help anyone here on the boards if they are learning SW or would like some advice

Joe Gesicki

DesertGuy1
August 31st, 2008, 10:11
Thanks for the direction concerning weldments. Ended up loading the ANSI profiles from the tool library and making a few custom weldment profiles and saving as a library feature... now I just need to figure out how to use them all:rolleyes: Thanks again.

IslanderXJ
September 1st, 2008, 01:52
Custom Weldment Profiles Tutorial...

DesertGuy1
September 1st, 2008, 16:21
Had a chance to play around today with the software. Seems that knowing the weldment feature and drawing inside a 3D sketch is worthwhile in knowing in regards to tubing... Is that the "system" that most use? Thanks for the input.

Also, if anyone from Palm Springs to the "OC" gives lessons, please send me a PM.

http://i137.photobucket.com/albums/q216/DesertGuy1/tube2.jpg

jesusgatos
September 1st, 2008, 16:59
Yup. I use a combination of different 2D and 3D sketches to break up a complicated chassis into smaller, more manageable sketches. Otherwise, it just gets to be too confusing with lines going all over the place.