Funniest Rules ever!!! 24 hour Lemons!!

450grl

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Ok.....yes....I actually read this entire set of rules...for a race I'm not even going to be racing in (although, it sounds awesome!! How come no one is talking about this???) - just because it was HIGHLY entertaining! Perhaps I am easily entertained......anyway, it's worth a giggle or two! It's also taking place in Barstow this weekend......



PRICES & RULES
Read Everything! (Sure--Like You Have Something Better to Do.)


(UPDATED 1 JUNE 2009: For a strikethrough copy showing all recent changes, click here.)





PRICE


Entry: $500 per car + $100 per driver + $75 for non-drivers. (Each team must have 4-6 drivers.)

 This fee covers registration, track time, paddock pass, track insurance, on-site ambulance crew, sweatshop-made commemorative crap, and anything else we come up with by then. Non-driving team members get all the same bennies except track time.

Not going to be working on a car or hanging out in any of the assigned pit spaces? If so, general-access paddock passes are $20/day or $30/weekend, available right at the gate. Grandstand-only seating is offered by the occasional track as well, but that's not something we have any involvement with--please contact the individual racecourses to inquire. Each track also has its own policy on children under 16 in the grandstands or paddock; again, contact the course for more info.


RULES


1: GENERAL


1.0: WARNING: Racing is Exceedingly Taxing, both Physically and Mentally. When driving a racecar, you'll be exposed to extreme (both high and low) temperatures; to dense smoke and fumes; to intense shocks and vibration; to very loud noises; and to a variety of other unusual, exhausting, confusing, and stressful conditions. EVEN IF YOU THINK YOU'RE IN EXCELLENT HEALTH, TELL YOUR DOCTOR WHAT YOU'RE PLANNING TO DO; GET A FULL PRE-COMPETITION PHYSICAL EXAM BEFORE YOU START RACING; AND ESTABLISH A REGULAR SCHEDULE FOR RE-TESTS!

1.1: Organizer Decisions: Organizer's decisions are final. If you don't like it, tough. Get your own race.
1.2: Unsafe Vehicles and/or Drivers: At organizer's sole discretion, any unsafe car or driver may be removed from the event at any time.
1.3: Refunds and Compensation for Loss: There are none. Forget it. It ain't gonna happen. You get zip. Squat. Nada. Can't get your act together? Tough nuts. T-boned on Lap One? Listen to the crickets. Abducted by space aliens? Boo-hoo, L. Ron. Jay ran you over in his RV? Then you shouldn't have been...wait a minute...okay, that actually might be our fault.
1.4: Claiming Race: At the end of the competition, the organizer--and nobody else, you lazy, better-car-wantin' bastids--may elect to purchase any vehicle from its owner(s) for $500. In other words, don't spend a lot on a cheater, cause if you do, you ain't gonna own it much longer.
1.5: Winners and Prizes: The car which that completes the most laps is the Winner on Distance. The Winner on Distance receives $1500--usually in nickels. Recipient of the highest score in the Index of Effluency--as determined by a super-secret equation including vehicle age, general hooptieness, reliability of country of origin, unlikelihood of success, and Organizers' whim--is the Winner on Index. The Winner on Index receives $1000. Recipient of the People's Choice Award, as determined by totally unscientific, and almost certainly totally unfair, pit-side opinion and chitchat, receives $500.
1.6: Your Car May Be Destroyed at Any Time: In addition to accidents and other unfortunate boo-boos, one car may be selected by blind ballot of all teams for immediate removal and total destruction. It could be your car. It probably WILL BE your car. You'll have 30 minutes to yank out any safety items you want to rescue, and then it's toast. Them's the breaks. Don't bring it if you ain't OK with losing it.
1.7: Right of Publicity: You and your brilliant, pithy utterances may be photographed, recorded, or otherwise reproduced and re-used whenever and wherever the heck the organizers like (including but not limited to television, internet, magazines, radio, biblical apocrypha, CinemaScope epics, and cave paintings). You won't get a penny unless somebody sees it and buys you a coffee. If you're not comfortable with that, wear a Mexican wrestler mask and/or stay home.

2: ELIGIBILITY


2.1: Vehicle Eligibility: Entry limited to mass-produced, four-wheeled vehicles legal for US highway use at the time of their manufacture. Vehicles must be acquired and prepared for a maximum of $500 as described in Section 4. Vehicles must meet all safety standards laid out in Section 3. The vehicle's original, manufacturer-stated curb weight may not exceed 4200 pounds. Individual waivers may be granted; just don't ask about Peterbilts, zambonis, sidecars, or golf carts again. We already said no.
2.2: Driver Eligibility: All drivers must have a valid US or International driver's license and a valid competition license or LeMons Competition Membership card. (Club memberships, rally licenses, and instructional licenses are not accepted.) The ONLY acceptable competition licenses are: ARCA, Barber Comp, BBORR, BCRA, CASA, CRA, CSRG, FIA, Grand Am, HMSA, HSR, ICSCC, Legends/600, NASA, NASCAR, NCMA, MMRA, SCCA, SRL, SVRA, USAC, VMC and WestCar. If you don't have one of these, you'll need to buy a LeMons Competition Membership; these cost $50, are good for the duration of the calendar year, and are made available to all drivers after their team is accepted.
2.2.1: Drivers Under 18: Drivers under 18 years of age must get a notarized letter of permission from their parents or legal guardians. You might also want to ask said parents or legal guardians why they'd ever allow you to do this; it probably means they've been poaching your college fund.
2.2.2: No Passengers Allowed: Due to the strident insistence of the Fun Police, no passengers are allowed.
2.3: Tire Eligibility: DOT-approved street tires only, minimum treadwear rating 190; no exceptions. Blanco Basura, this means you.
2.4: Whiner Eligibility. Whiners are not eligible to compete. If you believe that you might be a whiner, please check with a domestic partner, guardian, or health-care professional before getting the rest of your team kicked the hell out of the race.

3: SAFETY


3.1: Rollbar and Structure: Professionally made full roll cage required. A poorly built, improperly mounted, or badly engineered rollcage can keep you from racing: Don't show up with crap! At minimum, cage must include: Full front and rear hoop, appropriately braced to each other along the roofline; two drivers-side door bars (X-design is acceptable); appropriate main-hoop backstays with no bends, located as close to 45 degrees from horizontal as practical; one main-hoop diagonal; appropriate spreader plates and gussets; complete 360-degree welds at all joints. Each major load-bearing member must be formed from its own single, continuous tube. Shoulder-harness bars strongly encouraged, and virtually necessary for proper shoulder-harness mounting in some applications; dash bars very strongly encouraged.
3.1.1: Rollbar Tubing and Padding: Minimum tubing size for cars weighing under 3000 pounds as raced is 1.50" x .120" or 1.75" x .095". Cars weighing over 3000 pounds as raced must use a minimum tubing size of 1.75" x .120". Properly-bent, racecar-grade and -quality tubing is mandatory: no stretched or crushed bends allowed. DOM mild steel is very strongly recommended over ERW (seamed) tubing.
3.1.2: Don't understand any of the above? See where it states "professionally made." You shouldn't be doing this yourself.
3.1.3: All roll cage tubing must be padded with high density roll bar padding wherever a driver may contact the tube.
3.1.4: All attachment points on the vehicle must be selected and reinforced as necessary so that, in an accident, the cage will not punch through, tear, or grossly distort the attachment point. Spreader plates, backing panels, gussets, and/or other reinforcing elements are generally required to meet this goal. Cages mounted to rusty, thin, under-supported, or otherwise stupid attachment points will flunk tech immediately.
3.1.5: Waivers: Previously entered LeMons cars that don't meet the above specs must upgrade their equipment or apply for an individual grandfather waiver before showing up for the race. Be warned: Waivers aren't automatically granted.
3.2: Driver's Seat: Driver's seatback must reach above middle of helmet or higher. One-piece SFI- or FIA-rated competition seats very strongly encouraged. All seats must be very securely mounted to the floor or cage to avoid separation during a crash. All seatbacks must be securely attached to the seat base and braced or otherwise restrained against rearward failure.
3.3: Onboard Fire Extinguisher: Fully charged Purple K, Type 10B:C, or Type A:B:C extinguisher, 2.5 lbs or larger, must be located in easy reach of driver and secured via a proper, purpose-made, all-metal quick-release bracket. (In other words, just go to the damn hardware store and buy a good mount; don't use the cheap plastic thingy that came with the bottle.) No sheetmetal screws or self-tapping screws allowed in mounting.
3.4: Driver's Helmet: Undamaged, full-face Type SA helmet, Snell SA2000 or better, mandatory. FIA 8860-2000 certification is acceptable. No open-face helmets allowed, ever, period, finito. Type M (in other words, any motorcycle helmets) and other non-SA helmets not allowed. Don't know if your helmet qualifies? Gently peel back the inner padding to find the Type stamp; if it doesn't have an "SA" sticker or stamp, you're boned. Sharing of helmets, fire suits, gloves, etc. is exceedingly gross, but that's no skin off our nose--you're welcome to do it.
3.4.1: Neck Brace/Helmet Support. Racing neck braces are mandatory. Foam roll-type neck braces are the cheapest (but, naturally, also the least protective) option. Drivers with Hutchens devices, D-Cel harnesses, HANS devices, and so forth are encouraged to use those instead.
3.5: Five- or Six-Point Harnesses: Five- or six-point harnesses mandatory, including fifth or fifth/sixth "anti-submarine" belt. All harnesses must be SFI or FIA approved; dated within four years of the race; and properly mounted.
3.5.1: Harness Mounting: Grade 8 or better hardware and 3-inch or larger load washers are required when mounting to sheetmetal. Shoulder harnesses should be within 15 degrees of horizontal from load point to seat entry.
3.5.2: Anti-submarine belt(s) should be mounted vertically. If this requires cutting a hole in the seat squab, don't route the belt(s) in a way that allows them to fray on a seat spring. If vertical mounting is impractical, the mounting point should be located behind, not ahead of, the belt buckle.
3.6: Coolant: Coolant must be water only--no antifreeze, antiboil, water-wetter, or other additives allowed. (That stuff is slippery--when your car pukes its guts all over the track, we don't want to be sliding around in it.) A functional catch tank is mandatory.
3.7: Fire-Retardant Clothing: Full SFI 3.2/A- or FIA 8856-2000-certified fire-retardant driving suits must be worn by all drivers at all times while inside the car. If using a single-layer SFI 3.2/A1 or 3.2/A3 suit, driver must also wear fire-retardant SFI- or FIA-cetified longjohns. Multilayer suits rated SFI 3.2/A5 or higher are highly recommended and may be worn without longjohns. Fire-retardant FIA- or SFI-rated racing gloves and shoes are required. And yeah, while they may very well be superior, military-spec or firefighter suits are not FIA- or SFI-rated, so we can't accept them.
3.7.1: Socks and Other Undergarments: Socks, shirts, and other undergarments made of synthetic material (including nylon, orlon, Spandex, etc.) will melt to the skin in a fire and are strictly forbidden. Nomex socks are very strongly encouraged. While cotton or wool socks are allowed, be aware that cotton and wool provide no protection and may increase the severity of burns.
3.8: Glass, Headlights, and Taillights: Each racetrack has its own requirements for glass, headlights, taillights, etc. Please see that race's specific Event Page for details. It's your job to know the spec for the race that you've entered.
3.8.1: Brake Lights: At all times, each car must have at least one working brake light that is easily seen from the rear. The light should be located where a mild rear-end impact won't break or obscure it. Good spots include inside the rear-windshield area; on top of the parcel shelf; and on the deck at the base of the rear-windshield area.
3.8.2: Headlights for Night Racing: In the rare case of a night race, headlights may be required. See the Event Page of the race that you've entered for details.
3.9: Airbags: All airbags must be disarmed and removed, and all airbag housings must be open for inspection at tech. (Remember, airbag removal can be really dangerous--please try not to blow your damn fool head off. If you don't know what you're doing, call in an expert. Let him blow HIS damn fool head off.)
3.10: Window Nets and Driver Egress: Window nets are not mandatory. While a window net can provide hand and arm protection in a rollover, it can also contribute to injury or death in a fire. If you decide to use one, it is critical that all of your drivers are well practiced at removing the net. It is also critical that they are well practiced at releasing belts, cooling tubes, radio wires, and any other attachments quickly. All drivers must be able to exit the car rapidly under potentially life-threatening conditions. IT IS EXTREMELY IMPORTANT THAT EVERY TEAM MEMBER PRACTICE EMERGENCY CAR ESCAPES BEFORE RACING!
3.11: Zero Tolerance for Fuel Leaks: Get your fuel system in good working order! If any staff member sees a suspect leak you will be immediately black-flagged and sent to the tech shed. You will have ONLY ONE CHANCE to completely repair any fuel leak. If the staff member detects a second instance of leakage, regardless of cause, your car must be permanently removed from the race. No exceptions.
3.12: Noise Limit: Our noise limit is 92dB @ 50 feet @ W.O.T. What that boils down to is no straight pipes allowed; please use at least one muffler or resonator. With these heaps, a single Cherry Bomb or Supertrapp is usually plenty.
3.13: Nerf Bars Not Allowed: Added structural elements that extend past the original bodywork line are not allowed. In other words, no nerf bars, wheel-protection cages, or crash bars. (Worried about your car being damaged? Here's an idea--don't hit anyone.)
3.14: Battery: All batteries must be fully secured via proper, purpose-built battery brackets, battery frames, or sealed battery boxes. Zip ties, bungee cords, duct tape, macrame plant holders, and other lame workarounds won't cut it. Positive ("hot") terminals must be in a sealed battery box or covered with insulating material.
3.15: Mirrors: All cars must have at least one interior mirror. Cars with OE-type interior mirrors must also have a driver's-side exterior mirror. Passenger's-side exterior mirrors are optional. Cars with panoramic or "Wink"-type interior mirrors don't need exterior mirrors, but can use them if they like. All glass on exterior mirrors must be covered with sturdy clear tape.
3.16: Bad-Weather Visibility: It's your job to figure out which bad-weather visibility aids will be most useful for your car. Wipers, Rain-X, tearoffs, small squeegee-wielding children tied to the hood, etc. are all acceptable. If your visibility appears compromised during the race for any reason, you may be black-flagged until conditions improve.
3.17: Car Numbers: Numbers must be shown on both sides, and also the hood or roof. Car numbers must be at least 12 inches tall and clearly readable. Numbers must be white on black background or black on white background--any other combination must be approved in advance by the organizers. Cars that show up with incorrect, improperly formatted, or otherwise screwed-up numbers will fail tech instantly.
3.18: Fuel Bulkhead: The fuel-tank area must be totally separated from the driving compartment. For example, if the fuel tank is in the trunk area, any openings between the trunk and the cockpit must be permanently sealed with bolted, riveted, or welded metal panels. OE fuel tanks that are separate from, and located completely below, the trunk floor or rear-cabin floor are acceptable. If the fuel tank can't be completely separated from the cockpit by metal panels, a metal-encased, FIA- certified fuel cell with all related compliant fittings must be used.
3.19: Fuel, Oil, and Coolant Lines in the Cockpit: Any fuel, oil, or coolant lines that pass through the driving compartment must be encased by heavy-duty conduit, durable steel or aluminum pipe, or strong metal plate. OE metal lines in good condition in their original location are exempt from this rule, but encasement is still recommended.
3.20: No Open Sunroofs: All sunroof openings must be covered by either the original sunroof panel; a new panel securely fixed into place; or securely fixed mesh with openings no larger than 1/2-inch each.
3.21: Open T-Tops and Convertibles: Arm restraints are required when driving an open T-Top or convertible.
3.22: Engine Firewall: Gaps or holes in the engine firewall must be sealed up with metal plate or OE-type grommets. If you can see through it, we want it closed up.
3.23: Master Electrical Kill Switch: All cars must have a racing-type master electrical kill switch. The control for this switch should be red; the OFF position should be clearly indicated; the switch should be easily accessible from outside the car; and the switch should be clearly marked by a three-inch or larger lightning-bolt symbol. Both the main battery circuit and the ignition circuit must be interrupted by the kill switch (if you don't do that, the engine may still run off the alternator even after the battery circuit is disconnected). The switch should be located on the cowl; or on the outside edge of the dash near the driver's-side window opening; or on the deck at the base of the rear windshield. Don't put the switch where it's likely to be hit by another car in traffic or crushed in an accident.
3.24: Cockpit De-Scuzzification: Anything loose in the cockpit can be a deadly missile in a crash; remove or secure any loose items. Loose wiring can cause fires and interfere with the driver; remove or secure all wiring, hoses, and cables. Carpets, insulation, and plastics will burn quickly and release poisonous fumes; strip as much of these out of the cockpit as practical.
3.25: Fuel Tanks/Fuel Cells: All fuel systems, including OE fuel tanks and aftermarket fuel cells, must be sound and in good working order.
3.25.1: Aftermarket Fuel Cells Versus OE Fuel Tanks. Fuel cells are allowed, but they are NOT mandatory. Don't make the rookie mistake of assuming that anything billed as a "fuel cell" is safer than a sound OE fuel tank. High-quality, professionally constructed, correctly installed fuel cells tend to be safer than OE tanks; cheap and/or poorly installed fuel cells tend to be less safe than OE tanks.
3.25.2: Fuel Cell Installation: If you decide to install a fuel cell, it must be securely mounted in a professional manner and must be installed in a safe location where it won't be damaged in an impact or drag on the ground if the car leaves the track. All aftermarket fuel components must use threaded fittings and appropriate hose types, and must include all appropriate racecar-quality vents, valves, and other safety features. Fuel-cell installations will be judged on their overall execution and apparent safety. Cars whose fuel cells do not feature internal foam, a puncture-resistant bladder, and/or metal encasement are considerably more likely to fail tech inspection.
3.26: Exhaust System: A professional-quality exhaust system is required. Exhaust outlets and tubing must be designed, routed, and maintained to avoid heating the fuel tank(s) and/or fuel-system components. FUEL HEATING IS EXTREMELY DANGEROUS AND MUST BE AVOIDED AT ALL TIMES!
3.26.1: Exhaust system may not dump ahead of the driver, and must not allow undue levels of exhaust to reach the driver's compartment.
3.26.2: All teams must maintain their exhaust in good condition, without leaks, throughout the event.
3.26.3: Exhaust system must include at least two professional-quality flexible exhaust hangers (ie, not baling wire or plumber's tape) aft of the collector. All exhaust joints must be properly slip-jointed, properly bolted or welded, and must not leak.
3.27: Floor Jack and Jackstands at Tech: All teams must bring at least one sturdy floor jack, and at least two sturdy jackstands, to tech inspection. You will be responsible for safely raising your car off the ground during tech.


4: VEHICLE PRICE


4.1: Total Investment in Vehicle Can Not Exceed $500: Except for items described in Rules 4.2 and 4.3, the total spent to purchase and prepare any car may not exceed $500.
4.1.1: Lame-Ass Rationalizations: Cars that "should be" worth $500 don't count; cars that "were worth $500" before you spent another $2000 to fix them don't count; cars you've owned for 20 years and spent more than $500 on during that time don't count; "it would have been worth $500 if it didn't already have a cage" doesn't count. Five hundred dollars means five hundred frickin' dollars.
4.2: Safety Equipment DOES NOT Count Toward $500 Total: Safety equipment described in Section 3 DOES NOT count toward the $500 total. "Safety" refers to things that can save the driver--not things that can save the car.
4.2.1: Beside the items and processes listed in Section 3, the following are considered safety-related and therefore exempt:
Wheels, tires, and brake components
Exhaust systems downstream of the header/exhaust manifold (NOTE: Turbos and related components are NOT exempt from the $500 limit. Nice try.)
Windshields and wipers. (Stock windshields, true Lexan, or circle-track mesh are acceptable; non-Lexan plastic is not acceptable.)
Driver comfort & information (steering wheel, shifter, gauges, pedals, cool suits, vents, heaters, radio)
All fuel hoses, fuel fittings, fuel filters, and related mounts
All fuel-system components upstream of the fuel pump, including tanks/cells, mounts, fillers, vents, etc. (NOTE: Fuel pumps, carburetors, injection pumps, computers, and individual injectors are NOT exempt from the $500 limit.)
4.3: Registration, Insurance, and License DO NOT Count Toward $500 Total: Registration, insurance, or license charges--assuming for some reason you bothered--DO NOT count toward the $500 total.
4.4: BS Factor: To prevent cheating, all cars will be inspected by a panel appointed by the organizers. At that time, all teams will be given an opportunity to describe the car's purchase and prep. If the panel believes the limit set out in Rule 4.1 has been exceeded, it will assign a Bull**BAN ME****BAN ME****BAN ME****BAN ME** Factor (BSF) equal to one BSF per $10 above the limit. The entry will be docked one lap for each BSF assigned. (Ten dollars = one BSF = one lap.) Entrants are very, very, exceedingly strongly encouraged to bring pre-race-prep photographs, verifiable receipts, notarized testimonials, plus any and all other supporting evidence to Tech/BS Inspection. Or at least make up plausible-sounding stories in advance.
4.4.1: Appeal of BSF Panel Decisions: Get real. There's no appealing this decision. You're boned.
4.5: Sponsorships: Conned some hardworking corp into giving you parts or cash? Nice work, but it still counts toward the $500 total. We recommend blowing that sponsorship dough on other stuff instead--hotel rooms, gasoline, entry fees, pedicures, driver suits, personal male enhancement medication, travel expenses, Freudian therapy for the organizers...things like that.
4.6: Labor Costs: If you didn't pay for the labor, it doesn't count toward the $500 total. If you did pay for it, it does count toward the $500 total. This just ain't that complicated, guys.
4.7: Scavenger Sales: If you sell pieces off of your car, the money that comes back in can be used to offset the initial purchase price. Just be prepared to convince some exceedingly skeptical judges of the validity of all those transactions.
4.8: Residual Value: Dumb enough to bring the same pile back for another race? Either do the whole BS process again (bring all your papers and evidence--we ain't gonna remember your sad-sack story from last time), or email the Chief Perp to beg a residual value. Include clear post-race pix of the car and list any major mechanical stuff that needs fixing.

5: TEAMS


5.1: Definition of Team: Each team must consist of one car and four to six drivers. (That means four drivers minimum, six drivers maximum. Seriously: Why do you chumps keep on asking?) There is no limit on non-driving crew members, friends, cheerleaders, pizza-delivery boys, osteopathic surgeons, etc.
5.2: Driver Portability: Any registered driver is allowed to drive any registered car at any time.
5.3: Pit Communication: Every team must have a reliable way to signal its driver on track. A pit board (homemade is fine) is acceptable, as is a helmet-wired radio system. No loose or hand-held receivers are allowed in the car.

6: LOUSY DRIVING


6.1: Individual Lousy-Driving Rule: Lousy driving--which includes, but is not limited to, unnecessary contact, overly aggressive driving, chopping off other cars, unsportsmanlike conduct, lack of car control, just generally being an idiot, and/or proving an undue pain in the butt to fellow competitors--will result in a black-flag penalty for Lousy Driving. These penalties will be punished as follows:
6.1.1: First Individual Lousy-Driving Offense: Mandatory driver change; offending driver can't return to the track for three hours.
6.1.2: Second Individual Lousy-Driving Offense: Driver loses his wristband for the rest of the day.
6.1.3: Third Individual Lousy-Driving Offense: Driver is out for the rest of the season, beginning immediately.
6.2: Team Lousy-Driving Rule: Teams are held jointly accountable for the Lousy Driving Offenses earned by their drivers. These penalties are punished as follows.
6.2.1: First Lousy-Driving Offense: Mandatory driver change, 30-minute vehicle impound.
6.2.2: Second Lousy-Driving Offense: One-hour impound.
6.2.3: Third Lousy-Driving Offense: Four-hour impound.
6.2.4: Fourth Lousy-Driving Offense: Just put your ass back on the trailer.
6.3: Why Am I Upside-Down? Rule: You're upside-down because you have no business being out on a racetrack. Any driver who puts a car on its roof is out for the rest of the season, beginning immediately. Any car that rolls during a race will be removed from the race.
6.4: Touching a Temporary Barrier: Physically contacting a cone, tire barrier, or any other temporary structure placed on the track by the organizers is an automatic Lousy Driving Offense With Exteme Prejudice. (You don't even want to know what that means.)
 

BRINGTHERUCKUS

Nimrod de PMC
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weve been laughing at these rules for well over a year now lol.
in fact a team of our fellow RDCers race the series. in fact they left today for buttonwillow...
 

michael_loomis

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jajaja... Cmon Corry, get with the program! :D

scroll down PAST the short course section to the pavement section!! Were on our way to Buttonwillow right now to race our third attempt. Come on out and see what it's all about!
 

450grl

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There is a pavement section on this forum??? LOL!! Sorry guys.....I realized I posted this in the Desert Racing forum, too...I'm a dork.

I would love to head out there....Barstow for my b-day?? Hmmmmm......!!!!
 

Fourstroker

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There is a pavement section on this forum??? LOL!! Sorry guys.....I realized I posted this in the Desert Racing forum, too...I'm a dork.

I would love to head out there....Barstow for my b-day?? Hmmmmm......!!!!
Hey Cory,

Just so you know Buttonwillow is by Bakersfield not Barstow
 

michael_loomis

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Haha.. It's ok Corry, the beauty makes up for the blonde moments. ;)

come out, Buttonwillow doesn't know what is about to hit them, when the RDC posse rolls into town!

Ps.. Happy early birthday!
 

450grl

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Awwww sh* t!!! Why was I thinking Barstow??? It's all the "B" towns.....Bakersfield, Barstow, Blythe......come to think of it....they are all kind of the same -lol!!

By the way - if you want some good food and even better scenery, there happens to be a Tilted Kilt in Bakersfield!!! Check it out!!! http://www.tiltedkilt.com/california/bakersfield/index.html <--------------shameless sponsor plug!!
 

GunnSlinger

Captain Backpack
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Corry, you need to come!!! The team consists of myself, dan200, Loomis, fishdood, and that trophy truck driver guy.....ummmm....roger Norman!!! Hahahaha
.... that would be awesome if she teamed up with you guys... i think fish might have to step up his game to get fastest lap time tho .... oh wait LOOMIS got fastest lap time :D jajaja
 

450grl

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Corry, you need to come!!! The team consists of myself, dan200, Loomis, fishdood, and that trophy truck driver guy.....ummmm....roger Norman!!! Hahahaha
Oh man - I wish!! What an awesome team you guys have assembled!!!
 

JRod

fast-aid.org
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Oh man - I wish!! What an awesome team you guys have assembled!!!
Sounds like that second car we have been working on if filling up fast!

It's as fun as it sounds.... It really is. I drove last year in December in the Underground's first race at THunderhill...... I'm somewhere on the list for Houston (depending on my $$$) and there is a similar series coming to Phoenix in November!!!
 
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